AN ADDICTIVE THIRD-PERSON COMBAT SYSTEM.In ten centuries, only one adventurer has escaped, and I’m afraid he emerged quite mad. Legend says, somewhere inside, undead and immortal, Abraxis presides on an onyx throne. And it’s filled with Abraxis’ greatest enemies, and every monster ever encountered during his adventures. Oh, and it shifts and changes at the whim of the Brazen Head. Dead adventurers spirits turn arcane wheels, and their corpses are repurposed as Automatons magical marionettes that prowl the corridors searching for intruders.Īnd the Necropolis is much, much bigger on the inside than the outside. It is a trap, a self-perpetuating machine feeding on souls. Those who die within its walls feed the magic that powers the shrine. This is because, unlike most tombs, the Necropolis invites adventurers in it needs them. Part butler, part taskmaster and part tormentor, the Brazen Head mocks, goads and pushes adventurers deeper and deeper into Abraxis' domain. The mazes and corridors of the Necropolis shift and change at the whim of the Brazen Head, a magical intelligence created by the archmage. After all his conquests and victories, Abraxis retreated to his Necropolis to work his magic, in darkness far removed from the rest of civilization. There, in the depths of a huge complex constructed by magic, lies the greatest collection of magical items and treasure that the world has ever known. The archmage Abraxis took his secrets to the grave.
Welcome to Necropolis - a game of brutal combat and survival, set in a magical deathtrap that shifts and reconstructs itself around you.